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Level Zero Games Forum 2014-02-15T16:20:35-05:00 http://forum.levelzerogames.com/feed.php?f=8 2014-02-15T16:20:35-05:00 2014-02-15T16:20:35-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1088#p1088 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Admin — Sat Feb 15, 2014 4:20 pm


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2014-01-25T12:33:04-05:00 2014-01-25T12:33:04-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1087#p1087 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Broker-R — Sat Jan 25, 2014 12:33 pm


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2013-10-11T12:49:12-05:00 2013-10-11T12:49:12-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1071#p1071 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]>
First off, what are "guns" like in the Net Gain setting?
Caseless rounds and other such things are pretty common, but the biggest revolution is in the supporting equipment, viewing modes, intelligent range/target/cover analysis, etc. An operative with the right equipment can even mark signatures as targets and simply has to line his weapon up, the system firing when a shot is confirmed. Like any system it is prone to complications, so training is still vital.
Drones and robots are very common in defensive security positions, though most often in a support role. Hulking killbots make terrible optics, so the real heavy duty combat drones are saved for use in the fields of total war.

Secondly, what does the average city look like? And how do people get around? Vehicles that automatically drive themselves, with public transportation, filled with maglev trains and elevators built to hold dozens of people?
Beautiful. New construction methods plus an influx of private capital and a "cold war" style standoff between a number of large corporations has led to a mighty building boom. Of course they have to build on what's there, so the modern marvels are still jutting out of the cityscapes we know today, redefining the skyline. There are a few "at sea colonies, usually combinations of private islands and massive yacht networks, but most people are still flooding into the ever expanding cities. There are some multi-layered cities but not like the "poor people live on the bottom" cliche... though they may work there. Much like the lower districts in the heart of Chicago, the underground is either well lit consumer mall things with paths about the city, or the yellow din of the service roads and gates, keeping the monolithic towers above them well supplied with resources and taking away the waste.
Of course city infrastructure can often be the slowest thing to change, so while there are some new transit lines using new technology to support the booming population, the old trains and subways are still in full use.
City AI are more popular, with a lot of useful connected systems available to the public and making life in a sprawling metropolis a bit easier, and to better adapt to the city's food/traffic/power/network needs.

Most cars have a suite of automated controls, allowing people the option to choose to drive or not, though the vehicle will take over control to prevent collisions. Most downtown districts are so stricken with traffic that most roads in downtown are automated driving only, allowing for higher speeds and closer packed streets than would be safe on manual control. There are also dedicated autolanes on most big highways, similar to carpool lanes, except they can travel at a faster speed. There are more flying vehicles (VTOLs), however these aren't consumers flying but emergency services and high priority couriers (and the occasional lazy/impatient CEO).
They are also mostly hybrid or all-electric, though the strained power grid is only getting tighter despite further improvements in technology, diversity of fuel sources, and trade agreements to assure stability.

Finally, a question about the general state of technology...Have 3D printers made it big in Net Gain, and if so, how fast/big can they work?
FabShacks are available as commonly as the local 7-11, offering midrange printing "for when you need it now", and are quite popular. More still is simply ordered from printers online and delivered. Some people have printers, but they're more hobbyists, as the average person can just find a design online and print it out locally or order it from a shop instead of wasting money on the device and materials themselves. It's still limited to some pretty specific products, and larger more complex things like vehicles are easier to manufacture traditionally. The most common use is as part of a larger manufacturing process, where they are used to make specific custom parts, prototypes, and so on.

And finally, have we made it into space? I recall mention of a space elevator somewhere, but do we have colonies, or just small outposts?
Yeah, unless you're filthy rich and have tons of money to waste, or you're a scientist working in an extremely niche field, you probably won't be jumping any rockets of this rock just yet.
The space elevator idea had been dying off, people are still talking about a "sling" style propulsion system to get cargo into space cheaply, but the focus has really shifted into fabricating/synthesising/obtaining the resources they need in space, instead of relying on earth-bound materials.

Sub-orbital flights are much more common though, the equivalent of a "business class only" flight.

Statistics: Posted by Admin — Fri Oct 11, 2013 12:49 pm


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2013-09-18T14:18:13-05:00 2013-09-18T14:18:13-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1050#p1050 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]>
First off, what are "guns" like in the Net Gain setting?

Guns are a lot like what we have now. By the time Net Gain rolls around we won't have publicly available "pew pew" laser guns or blasters, but devices like MetalStorm and caseless, electronically fired weapons will be more prominent. For exotic weapons, plastic pistols and chemical rounds (fired from M203 or similar launcher) will be available, as well as larger vehicle mounted "microwave guns" for crowd control. Gun attachments may include millimeter scanners and infrared sights, or cameras linked to plug systems (for remote aiming and even firing). Think Splinter Cell meets Shadowrun, if that helps narrow it down.

Secondly, what does the average city look like?


"Average" is tough to call of course, but let's talk about a city like Boston (since I live there now). Boston by 2043 won't have changed too much geographically. Multi-tier and floating cities are probably a little further down the line...but the first floating settlements/compounds do exist (just not on a MACRO scale. Think private island.) More cables, more satellite dishes and antennae will dot the skyline. More skyscrapers and high rise apartments for sure. The very first flying fleet vehicles are starting to come into use (VTOL ambulances and auto-couriers). Solar panels and alternative energy/green thinking will pop up in the richer areas in attempts to promote greener construction and self-reliance as resources become scarcer and scarcer. So to answer your question the average city is a lot like today's cities, just taller and more connected.

And how do people get around? Vehicles that automatically drive themselves, with public transportation, filled with maglev trains and elevators built to hold dozens of people?


Internal combustion cars still exists, though gas is VERY close if not over 10/gallon. Synthetic fuels will help mitigate that cost. But hybrid cars are BIG at this time, and the fully electric car is a totally feasible option for many consumers/commuters. New train systems will be maglev, and the old train lines will either be upgraded with better cars, or still run the "tried and true" as long as they work. Auto-Drive isn't that common, with only a few designated interstates or continental highways fitted for cars that use the technology. Most people drive themselves still, as even the finest and most expensive android assistants are still technically not allowed to drive (though many brokers/higher-ups let them anyways.)

Finally, a question about the general state of technology...Have 3D printers made it big in Net Gain, and if so, how fast/big can they work?

The 3D printing boom has become much more settled by 2043. If a car is 100% 3D printed, it's still considered a novelty, as there are better made and more efficiently produced cars still rolling off traditional lines. A hardware store or repair shop may have a printer for machining custom parts or fittings for home construction or other tasks. A bakery might have a printer ready to do custom orders for cake toppers, etc. The average American household though, would likely *not* have a 3D printer at home, though they would come across and benefit from 3D printed goods on nearly a daily basis.

Have we made vehicles/objects that can fold into smaller, compact boxes once done with?

Hee hee hee...it's possible! Compact bikes and cars exist today, but it all hinges on their efficiency and practicality. Certain foundations have developed appliances for small living spaces (tiny apartments, etc), designed to maximize the usefulness of whatever space is available. But for the most part there isn't much of a miniaturization trend.

And as far as garbage disposal goes, it is at neatly packed away and recycled, or do we have huge scrapyards/slum where the exceptionally poor and destitute live?


An interesting question! Massive landfills will exist in poorer, rural areas, and they will probably encroach a little on people's living spaces. Trailer parks next to dumps, people picking through square mile after square mile of trash, it's all there. We may be shipping our garbage offshore, or shooting our nuclear waste into the sun, but the truth of human waste is one that will never absolutely vanish.

On the other hand, recycling is easy and effective! Paper, plastic and a host of other materials can all be re purposed and used again, just like today...only more future-y.

And finally, have we made it into space? I recall mention of a space elevator somewhere, but do we have colonies, or just small outposts?


Spaaaaaaace! Outer Space in Net Gain is just another sector of the workplace. The richest pharmaceutical companies have small space stations where their scientists synthesize perfect crystals for their drugs before massive, unmanned "factory" stations manufacture them. We have a permanent Moon colony, And the first skeleton crews are manning a tiny, barely there outpost on Mars. Many countries (Japan, Russia, India, China...) are participating in space flight as well, with NASA acting as more of a supervisor than a front runner. There's all kinds of disputes over lunar territory, data transmission and storage and more, as corporations realize the profits that can be made by expanding outside the Earth's atmosphere...though it's not for everyone at the moment. Civilians can visit the first tier of "space hotels", and even in some cases the moon. Transoceanic flights are now almost entirely sub-orbital making a trip from LA to Japan about 2 hours instead of 10.

GREAT questions, I hope I shined a little light on them for you! Feel free to ask anymore you'd like, and thanks for the support!

Statistics: Posted by LowCashBro — Wed Sep 18, 2013 2:18 pm


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2013-09-18T13:15:06-05:00 2013-09-18T13:15:06-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1048#p1048 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]>
First off, what are "guns" like in the Net Gain setting? Are they the classic guns of now, or do they use caseless ammunition or something even more exotic?Are projectiles the same old lead and copper bullets with few variants like hollowpoints and hard rubber rounds, or do we have plenty of exotic variants, such as taser and chemical rounds? In addition, have drones and robots become commonplace in security forces?

Secondly, what does the average city look like? Are there multi-level cities ala Hengsha from Deus Ex, or floating cities in the Pacific? And how do people get around? Vehicles that automatically drive themselves, with public transportation, filled with maglev trains and elevators built to hold dozens of people?

Finally, a question about the general state of technology. Net Gain: Stories made mention of cybernetic servants that looked nearly human, and other sources would indicate that cybernetic limbs go far beyond normal human limits. Have 3D printers made it big in Net Gain, and if so, how fast/big can they work? Is it finally possible to download a car? Have we made vehicles/objects that can fold into smaller, compact boxes once done with? And as far as garbage disposal goes, it is at neatly packed away and recycled, or do we have huge scrapyards/slum where the exceptionally poor and destitute live? And finally, have we made it into space? I recall mention of a space elevator somewhere, but do we have colonies, or just small outposts?

Statistics: Posted by Broker-R — Wed Sep 18, 2013 1:15 pm


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2013-07-07T16:49:23-05:00 2013-07-07T16:49:23-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=1010#p1010 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Admin — Sun Jul 07, 2013 4:49 pm


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2013-07-01T11:39:59-05:00 2013-07-01T11:39:59-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=997#p997 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]>
So it's like, almost a _brain replacement_? Or it's something else? I am confused about whether the Plug is some kind of microscopic size thing hanging onto all your neurons, or some kind of chip wired into your head, or a replacement for brain tissue.

Statistics: Posted by foozzzball — Mon Jul 01, 2013 11:39 am


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2013-05-18T15:00:50-05:00 2013-05-18T15:00:50-05:00 http://forum.levelzerogames.com/viewtopic.php?t=22&p=984#p984 <![CDATA[Net Gain: Setting • Re: Music to *cyber by]]> Statistics: Posted by Admin — Sat May 18, 2013 3:00 pm


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2013-05-10T06:54:14-05:00 2013-05-10T06:54:14-05:00 http://forum.levelzerogames.com/viewtopic.php?t=22&p=981#p981 <![CDATA[Net Gain: Setting • Re: Music to *cyber by]]> Statistics: Posted by LowCashBro — Fri May 10, 2013 6:54 am


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2013-05-10T03:50:33-05:00 2013-05-10T03:50:33-05:00 http://forum.levelzerogames.com/viewtopic.php?t=22&p=980#p980 <![CDATA[Net Gain: Setting • Re: Music to *cyber by]]> Statistics: Posted by goldcoin — Fri May 10, 2013 3:50 am


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2013-04-09T08:46:40-05:00 2013-04-09T08:46:40-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=961#p961 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Kaje — Tue Apr 09, 2013 8:46 am


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2013-04-09T08:42:54-05:00 2013-04-09T08:42:54-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=960#p960 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by LowCashBro — Tue Apr 09, 2013 8:42 am


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2013-04-09T08:39:02-05:00 2013-04-09T08:39:02-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=959#p959 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Kaje — Tue Apr 09, 2013 8:39 am


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2013-04-09T06:45:25-05:00 2013-04-09T06:45:25-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=958#p958 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by LowCashBro — Tue Apr 09, 2013 6:45 am


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2013-04-08T18:07:23-05:00 2013-04-08T18:07:23-05:00 http://forum.levelzerogames.com/viewtopic.php?t=18&p=957#p957 <![CDATA[Net Gain: Setting • Re: Setting F.A.Q and Q & A]]> Statistics: Posted by Xaeromancer — Mon Apr 08, 2013 6:07 pm


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