Board index Net Gain Net Gain: Node Node-Based Shading.?

Node-Based Shading.?

The Hacking Card Game!

Post Mon Nov 20, 2017 6:55 am

Posts: 130
Hi,

there are already two very relevant. Texturing & UV would be the main one, with Rigging & Articulation being where most of the schematic-view topics are discussed. Rather than further splintering discussions, why not use these?

I didn't find the right solution from the internet.

References: http://community.foundry.com/discuss/topic/87681


Animated Product Videos

Return to Net Gain: Node

cron